Thursday, May 18, 2017
Maya Animation
Although i found it difficult to get my head around at first, i actually really enjoyed testing out animating in maya. It was alot easier than it looked once i understood it. I did have a few problems as the first three times I tried to playblast the bouncy ball exercise Maya crashed and lost everything i had done. I found the way the keyframes worked was very simple, and liked how the different features that allowed the assets to be influenced by the 12 principles, like squash, worked. I was intimidated by maya animation before but now i feel i could possibly use it in other work in the future. It was actually much easier than a program like animate to fix things like timing if you animated something too fast or slow.
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